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Enchanter, Tinkerer & Alchemist

Three stations handle the buying, selling, and upgrading of enchantment books. Each one is a command you can run from anywhere.

The Enchanter

Command: /enchanter (/e, /ce)

The Enchanter menu
The Enchanter — buy random books by rarity tier.

The Enchanter sells random enchantment books by rarity. Pick a tier (Simple through Fabled), pay the price, and you get a random book from that rarity's pool. Higher tiers cost more and pull from stronger enchants.

Books bought here come as right-click books: hold one and right-click to roll your random enchant from that group. The Enchanter menu also has quick buttons through to the Tinkerer and the Alchemist.

The Tinkerer

Command: /tinkerer (/tinker)

The Tinkerer menu
The Tinkerer — sell unwanted books for XP.

The Tinkerer buys enchantment books you do not want, paying out in XP. Drop your unwanted books on your side of the window and the Tinkerer offers XP for them, more for books carrying more enchants and better condition. Confirm the trade to cash them in.

This is the place to dump duplicate or low-tier books instead of letting them clutter your inventory.

The Enchantment Alchemist

Command: /alchemist (/alchem)

The Enchantment Alchemist menu
The Enchantment Alchemist — combine two books into one of the next level.

The Enchantment Alchemist combines two of the same into one better one. It costs XP to run an exchange.

Put inGet out
2x the same enchant book, same level1x book of the next level up
2x Magic Dust, same rarity1x Magic Dust with better chances

When it merges two books, their success and destroy rates are averaged into the result, so feeding it two decent books gives you a decent higher-level book.

Two different "Alchemists"

The Enchantment Alchemist here (/alchemist) is all about upgrading enchant books. It is not the same as Aldric, the Alchemist, the Cove NPC who brews combat tonics from his cauldron. Same word, completely different system, do not mix them up.