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Towns & Land

In Paradise Cove, no bee survives the swarm alone — and neither do you. You can set out into the wild on your own, but the Cove rewards those who build together. A town is your hive: a shared patch of protected land where you and your friends build, farm, store wealth, and stand together against whatever crawls out of the honeyed dark.

This guide covers everything about joining, founding, growing, and defending a town.

Why Towns Matter

Wild land is open land. Anything you build out there can be broken, looted, or overrun. A town changes that. When land belongs to a town, it's protected — only your members can build and break inside the borders.

Beyond protection, towns give you:

  • A shared economy. A town bank everyone can fund and draw from for upgrades, repairs, and expansion.
  • Community. A private town chat channel, shared spawn point, and a home base to rally around.
  • Defence. Strength in numbers when the bees press in from the wilds. (Read the tale of the Cove in the story to understand exactly what you're walling out.)
  • Growth. The higher your rank, the more land your town can claim and the more it can become.

Strength in numbers

A lone hatchling is a snack. A full hive is a fortress. Found early, recruit often.

Joining a Town

Any player can join a town from the very first rank — Hatchling on up (see ranks). You don't need to found anything to get started; the fastest way to get protected land is to join an established town and build alongside its members.

To join, you'll need an invite from a town's leadership. Once you're invited, you accept and you're in — sharing the town's land, its spawn, and its bank, ready to claim and build on the plots assigned to you.

New to the Cove?

If you're just hatched, ask around in chat. Most towns are hungry for fresh hands and will happily send an invite your way.

Creating Your Own Town

Ready to lead your own hive? Once you reach the Wanderer rank (see ranks), you unlock the ability to found a town of your own.

Create one with:

  • /town create <name> — founds a brand-new town with you as its Mayor.

From there, bring in your friends:

  • /town invite <player> — sends an invite for them to join your town.

As Mayor, the town is yours to shape — its land, its rules, its people, and its future.

Pick a good name

Your town name is how the whole Cove will know you. Make it count.

Claiming Land

A town protects its builds by claiming chunks — square sections of the world that become part of your town's borders. Inside a claim, only your members can build and break. Outside it, you're back in the open wild.

Your rank grants extra claim chunks, so as you climb the ranks your town can protect more and more land. Plan your borders — claim the ground you actually intend to use, and unclaim chunks you no longer need to free up room to grow elsewhere.

When you found a town, you'll also want to set its spawn — the spot every member teleports to as their home base:

  • /town spawn — travel to your town's spawn point. Leadership can set where that point lives.

Claim with intent

Claims have limits. Spread too thin and you'll run out of room before your town is finished. Claim tight, build dense.

Town Roles & Permissions

Every member of a town holds a role, and roles carry escalating privileges. As members prove themselves, they're promoted up the ladder — from a simple Resident all the way to the Mayor's right hand.

RoleWhat they can do
ResidentDeposit to the town bank, chat in the town channel, build on assigned plots, and use the town spawn. The backbone of every hive.
AssistantEverything a Resident can, plus: claim and unclaim land, set plots and farms, manage who can build on plots, invite new players, set the town spawn, write greeting and farewell messages, manage relations with other towns, and view town logs.
WardenSenior management — trusted leadership sitting above Assistant, helping steer the town day to day.
MayorThe town leader. Full control over everything: members, roles, land, the bank, relations, and the town's very existence.

Promote your trusted bees

Don't try to run everything yourself. A good Mayor delegates — promote reliable members to Assistant and Warden so the hive runs smoothly even when you're away.

The Town Bank

Every town has a shared bank funded by its members. Use it to pay for upgrades, repairs, and expansion — the lifeblood of a growing hive.

  • /town deposit <amount> — put your Gold into the town bank.
  • /town withdraw <amount> — pull Gold back out (leadership only).

Town finances run on Gold, the Cove's main currency. For the full breakdown of how money works, see the economy guide.

Keep the bank fed

A starved bank can't fund growth. Encourage every Resident to deposit regularly — a well-funded town claims faster and stands stronger.

Relations & Wars

Towns don't exist in isolation. Yours can form relationships with the other towns of the Cove:

  • Allies — friendly towns you trust. Stand together, trade freely, and watch each other's borders.
  • Enemies — rival towns you've marked as hostile. Tensions run high along contested borders.

Leadership manages these relations, shaping where your town sits in the web of Cove politics. Choose your friends — and your rivals — wisely. The Cove is a small place, and reputations travel fast.

Diplomacy is power

An isolated town is a vulnerable one. Alliances aren't just friendships — they're survival.

Commands

  • /town create <name> — found a new town (Wanderer rank and up)
  • /town invite <player> — invite a player to your town
  • /town claim — claim the chunk you're standing in
  • /town unclaim — release a claimed chunk
  • /town spawn — travel to your town's spawn point
  • /town deposit <amount> — add Gold to the town bank
  • /town withdraw <amount> — withdraw Gold from the bank

Build your hive. Protect your honey. Welcome to Paradise Cove.