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Ranks & Rankup

In Paradise Cove, every bee earns its place in the hive. Ranks are your progression ladder, and each one you climb unlocks more homes, more job slots, more claim space, and quality-of-life commands that make survival smoother.

Two Ranking Systems

JartonMC has two separate rank tracks, and it's worth knowing which is which:

  • /rankup — the free-to-play ladder. This is the one everyone climbs by playing, and it's what this whole page covers. Run /rankup when you're ready to advance to the next tier.
  • /ranks — the server's premium ranks, available from the Store. These are an optional, separate set of donor ranks that support the server and come with their own perks.
The premium ranks menu
The /ranks menu — the optional premium donor ranks from the Store.

The rest of this guide is about the free /rankup ladder.

How /rankup Works

Each rank has a requirement that grows as you climb — usually a mix of Gold and playtime. The exact cost of your next rank is always shown live in /rankup, so check there for the current number; it scales the higher you go.

When you rank up, you don't just unlock perks. Each promotion also pays out a bundle of Gold, Nectar, JartonCoins, and crate keys — so advancing is a reward in itself, not just a gate.

The rankup menu
The /rankup menu — your next rank's exact requirement, shown live.

Check in-game first

Requirements shift as you climb. Always run /rankup to see exactly what your next rank needs before you start grinding for it.

The Free Rank Ladder

Perks are cumulative — every rank keeps everything from the ranks below it and adds more on top.

#RankSignature Perks Unlocked
1HatchlingStarting rank — 1 home, can join towns
2Wanderer2 homes, can found a town with /town create, your first Common Crate Key
3Explorer3 homes, more auction listings, a personal player vault, /back
4Commoner4 homes, more claim chunks
5Farmer5 homes, 2 job slots, /craft, /trash
6Merchant6 homes, can rent a market stall, more vaults
7Artisan7 homes, 3 job slots, more claim chunks, /heads
8Noble8 homes, /enderchest, /condense
9Bishop9 homes, 4 job slots, /feed, personal weather & time
10Monarch10 homes, 5 job slots, /nick, /fix
11Emperor12 homes, 6 job slots, /heal, /repairall, town-flight
12Eternal15 homes, all job slots, a survival building wand, a Hall of Fame NPC at spawn, a Jartonite Crate Key

Eternal is the summit

Reaching Eternal is the top of the ladder. Beyond the perks, you get your own NPC immortalised in the Hall of Fame at spawn — proof to every player who walks past that you went the distance.

The Hall of Fame at spawn
The Hall of Fame — every Eternal player gets their own NPC here.

The first name in the Hall belongs to tf2, the very first player to climb all the way to Eternal — their NPC stands at the front as the Cove's original summit-reacher.

tf2 — the first Eternal-rank player
tf2 — the Cove's first-ever Eternal.

Why Ranking Up Matters

Ranks quietly power up everything else you do on the server:

  • More homes — teleport hubs for your base, your town, your farms, and your favourite biomes. By Eternal you'll juggle up to 15 of them.
  • More job slots — your rank decides how many Jobs you can hold at once. Early ranks cap you low; Eternal unlocks every slot, so you can stack income streams.
  • More claim chunks — extra land to protect your builds and grow your town.
  • Quality-of-life commands/fix, /heal, /enderchest, /condense, and town-flight remove daily friction so you spend time playing, not micromanaging.
  • Economy reach — higher ranks raise your Auction House listing limits and unlock market stalls in the shops, letting you trade at a bigger scale.

Think of ranks as the backbone of your progression. Skills empower you, jobs pay you — but your rank is what raises the ceiling on both.

Commands

CommandWhat it does
/rankupAdvance along the free ladder and view your next rank's exact requirement
/ranksBrowse the server's premium ranks, available from the Store
  • Jobs — your rank controls how many you can hold
  • Economy — higher ranks raise your Auction House reach
  • Shops — rent a market stall once you hit Merchant